Shakes & Fidget 32.0 adds the Bloodweaver class, event pop-ups and 16 bug fixes
The Bloodweaver can trade hit points for extra attacks and revives once. On world F9, old-client players must update to 32.0 to create one.
By Crit Daily
Shakes & Fidget update 32.0, described in a changelog dated 10 November, adds a new class called the Bloodweaver. The changelog says players can try it “at the launch of EU32”, and the class profile mentions a class competition on that world.
How the Bloodweaver fights
According to the class profile, the Bloodweaver deals damage based on strength and uses Warrior melee weapons and heavy armour. It has a hit points factor of 4, and its class bonus adds 11.11% to attributes from equipment, excluding gems.
In a fight, it has a 30% chance to sacrifice 10% of its current hit points for a Ritual Dagger, an extra attack with a 50% damage bonus. Each dagger applies a Blood Pact, even when blocked or evaded. The Blood Pact deals no direct damage, stacks up to three times and only matters once the Seal of Death activates.
The Seal of Death triggers once, on the first mortal wound. The Bloodweaver revives with 40% of its maximum hit points plus 10% per Blood Pact stack, gains +30% block chance and summons its Blood Shield. It also gets a 50% chance to attack with the Blood Scythe for a 210% damage bonus. After reviving, it can no longer use the Ritual Dagger or the Blood Pact.
In group fights, the Blood Pact stacks carry over to the next opponent through a guaranteed Ritual Dagger. None of the three abilities work against Mages, but the class deals 25% more damage to them, and 10% more to Assassins and Berserkers.
Other changes in 32.0
Major events now open with an explanatory pop-up on first login, and several info screens now give every class the same information. Among 16 bug fixes, Expedition wood now goes to the Secret Storage instead of regular Fortress storage.
What players on world F9 and beta testers should know
On world F9, players on the old Steam, Android and iOS client instead of the browser preview client will see the Bloodweaver displayed wrongly, can’t create one and can’t spin the Wheel of Fortune. Updating the client to 32.0 fixes this. Anyone who played the beta should note that, in the changelog’s words, “we’ve changed quite a few things since the initial concept.”
More on the game is on our Shakes & Fidget page.